Monday, 30 November 2015

Task 6 – Prototype/Flythrough Build

Construct your environment within the 3D game engine, load in the relevant textures and experiment with the lighting and POV needed for the environment. Record the whole of your production process within your production log.

OR


Construct your environment within NewTek’s Layout, load in the relevant textures and experiment with the lighting and camerawork needed for the environment. Record the whole of your production process within your production log.

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